Skip to main content

AMD just revealed a game-changing feature for your graphics card

AMD logo on the RX 7800 XT graphics card.
Jacob Roach / Digital Trends

AMD is set to reveal a research paper about its technique for neural texture block compression at the Eurographics Symposium on Rendering (EGSR) next week. It sounds like some technobabble, but the idea behind neural compression is pretty simple. AMD says it’s using a neural network to compress the massive textures in games, which cuts down on both the download size of a game and its demands on your graphics card.

We’ve heard about similar tech before. Nvidia introduced a paper on Neural Texture Compression last year, and Intel followed up with a paper of its own that proposed an AI-driven level of detail (LoD) technique that could make models look more realistic from farther away. Nvidia’s claims about Neural Texture Compression are particularly impressive, with the paper asserting that the technique can store 16 times the data in the same amount of space as traditional block-based compression.

AMD hasn’t revealed its research yet, so there aren’t a ton of details about how its method would work. The key with Nvidia’s approach is that it leverages the GPU to decompress textures in real time. This has been an issue in several games released in the past couple of years, from Halo Infinite to The Last of Us Part I to Redfall. In all of these games, you’ll notice low-quality textures if you run out of VRAM, which is particularly noticeable on 8GB graphics cards like the RTX 4060 and RX 7600.

Get your weekly teardown of the tech behind PC gaming
Check your inbox!

One detail AMD did reveal is that its method should be easier to integrate. The tweet announcing the paper reads, “unchanged runtime execution allows easy game integration.” Nvidia hasn’t said if its technique is particularly hard to integrate, nor if it will require specific hardware to work (though the latter is probably a safe bet). AMD hasn’t made mention of any particular hardware requirements, either.

We'll present "Neural Texture Block Compression" @ #EGSR2024 in London.

Nobody likes downloading huge game packages. Our method compresses the texture using a neural network, reducing data size.

Unchanged runtime execution allows easy game integration. https://t.co/gvj1D8bfBf pic.twitter.com/XglpPkdI8D

— AMD GPUOpen (@GPUOpen) June 25, 2024

At this point, neural compression for textures isn’t a feature available in any game. These are just research papers, and it’s hard to say if they’ll ever turn into features on the level of something like Nvidia’s DLSS or AMD’s FSR. However, the fact that we’re seeing AI-driven compression from Nvidia, Intel, and now AMD suggests that this is a new trend in the world of PC gaming.

It makes sense, too. Features like DLSS have become a cornerstone of modern graphics cards, serving as an umbrella for a large swath of performance-boosting features. Nvidia’s CEO has said the company is looking into more ways to leverage AI in games, from generating objects to enhancing textures. As features like DLSS and FSR continue become more prominent, it makes sense that AMD, Nvidia, and Intel would look to expand their capabilities.

If we do see neural texture compression as marketable features, they’ll likely show up with the next generation of graphics cards. Nvidia is expected to reveal its RTX 50-series GPUs in the second half of the year, AMD could showcase its next-gen RDNA 4 GPUs in a similar time frame, and Intel’s Battlemage architecture is arriving in laptops in a matter of months through Lunar Lake CPUs.

Jacob Roach
Lead Reporter, PC Hardware
Jacob Roach is the lead reporter for PC hardware at Digital Trends. In addition to covering the latest PC components, from…
Intel’s next-gen CPUs are leaving a big feature behind
A Core i9-12900KS processor sits on its box.

Intel has confirmed that its next-gen Arrow Lake CPUs are arriving this year, but it looks like they'll arrive missing a feature of the last few generations. Arrow Lake, and its corresponding 800-series chipset, is dropping support for DDR4 memory and moving exclusively to DDR5, according to a new leak shared on Chiphell.

The leaked slide shows that the CPU will instead use dual-channel DDR5. That's hardly surprising, as we've suspected for a while that Intel would move onto DDR5 exclusively as soon as it switched sockets. The socket swap is coming with Arrow Lake, as Intel leaves behind the LGA 1700 socket we've seen for the past three generations and moves onto the new LGA 1851 socket.

Read more
DLSS 4 could be amazing, and Nvidia needs it to be
Nvidia GeForce RTX 4090 GPU.

I won't lie: Nvidia did a good job with Deep Learning Super Sampling (DLSS) 3, and there's almost no way that this success didn't contribute to sales. DLSS 3, with its ability to turn a midrange GPU into something much more capable, is pretty groundbreaking, and that's a strong selling point if there ever was one.

What comes next, though? The RTX 40-series is almost at an end, and soon, there'll be new GPUs for Nvidia to try and sell -- potentially without the added incentive of gen-exclusive upscaling tech. DLSS 3 will be a tough act to follow, and if the rumors about its upcoming graphics cards turn out to be true, Nvidia may really need DLSS 4 to be a smash hit.
When the GPU barely matters

Read more
AMD might make a last-minute change to save a Ryzen 9000 CPU
AMD announcing specs for Ryzen 9000 CPUs at Computex 2024.

AMD has already said that its upcoming Ryzen 9000 CPUs based on the Zen 5 architecture are the fastest consumer PC processors, but a new report suggests Team Red could juice the CPUs even more. A report from Wccftech claims that AMD is considering changing the TDP rating of the Ryzen 7 9700X from 65 watts -- which is the power draw the chip was announced with -- to 120W.

It's not just more power for the sake of it. According to the report, AMD is considering this change due to how the Ryzen 7 9700X stacks up against the Ryzen 7 7800X3D. The Ryzen 7 7800X3D is easily the best gaming CPU you can buy, and that's mainly due to its use of AMD's 3D V-Cache tech. Without 3D V-Cache, AMD is reportedly worried the Ryzen 7 9700X will fall short.

Read more